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When it’s mass produced, the effect is lost.


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8 Responses to “When it’s mass produced, the effect is lost.”

  1. Mass Effect

    :D

  2. hmmmm…. not so sure about this. Sand can be very interesting. I have spent all day playing in it.

  3. @ Kel:

    Did you skip a beat? It’s written ‘mass-produced’. What about sand?

  4. @MGB

    That made my day. Glad I’m not the only one that immediately thought of that game.

  5. If it’s mass production that has an effect on interest then shouldn’t ordinary be your indepedent variable and the axes be switched (more production, less interest)?

    This comic is enjoyable regardless.

  6. I believe you are trying to say that one’s interest is a function of ordinariness, not vice versa, so by convention the 2 axes should be switched.

  7. [...] Fonte: thisisindexed.com [qui] [...]

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